I've decided to update the 6cc plugin, for a number of reasons. Most importantly, its performance hasn't scaled well over the years as it doesn't take advantage of multi-core CPU:s.
So I'm moving toward version 1.0, taking a whole new approach. It will initially be able to perform the same functions as v0.9.5 did, but with massive performance improvements from using your graphics card to perform the calculations. This "GPU engine" in 6cc will require DirectX 9c and a graphics card or on-board solution capable of Shader Model 2.0 in order to work. Back in 2004 these requirements would have been high, but it's now 2008 and it should be a comfortable baseline.
I've got it working and I'm polishing it up for a test release. More to come.
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