AAV ColorLab is a free plugin that gives you hardware accelerated effects for Vegas and Movie Studio. It uses the graphics card to offload the CPU, which can lead to massively faster rendering times and smoother previews!

16 September, 2008

AAV ColorLab v1.0 beta 4

Download from Rapidshare (direct)

Here's beta 4 finally, with a new MSI-based installer. This should hopefully work for everyone. You may have to be an administrator to install.

Please uninstall any earlier betas before using this!

Release notes
  • New installer, hopefully fixes the UI not working.
  • No longer installing files into Application Data folder, should help with "All users".
  • Rewrote Direct3D backend for stability and performance.
  • Minor fixes.
  • Changes from beta 3 remain, including crash fixes and major features, see earlier post.
Please let me know of your experience with this beta, either as a comment to this post, or by mailing me (see the readme in the start menu).

I'm working on some better documentation for the next version.

I hope you like it.

Notes about compatibility with earlier versions:

ColorLab won't replace Aav6cc in your old .veg's. This is intentional and due to internal changes. To summarize, please uninstall anything but:
  • Aav6cc v0.95a (if you need it)
  • ColorLab v1.0 beta 4 or later.
I will keep beta 4 and onward settings-compatible.

5 comments:

Anonymous said...

many thanks, now behaving itself impeccably!

looks like it will be a useful tool.

thanks again, and will certainly dontae once i have tried it out in a real world situation.

good luck

leslie

Unknown said...

This stuff looks promising, but as there is a mention of Sony Vegas, you mean pro-version only, or will it work on Movie Studio Platinum 9?

Normally nothing works with consumer level products.. :(

Also looking for help for preview-window, any possibility to get GPU acceleration to it?

Unknown said...

Hi Jori, it does seem to work in Movie Studio Platinum 9 yes.

I don't know about the preview window. Presumably there's no way for me to affect that.

Anonymous said...

I'm somewhat novice, and I'm wondering whether to play around with your AAV ColorLab.

Assuming the key benefit is taking advantage of the GPU, you don't say which types of cards you support?

May I assume you mean the ATI class(?) and not OPENGL Graphics cards? Or is this card non-specific like w/ DirectX level (something I don't fully understand)?

Unknown said...

The plugin requires DirectX 9.0c with a Shader Model 2.0 card installed. So it's using VS/PS 2.0 currently, and should work on ATI 9500 and above, or GeForce FX and above.

That said, newer cards will give you better performance.

This info is in the documentation, but I really should set up an info box on this web site as well.